Happy 2017 design readers.
Over the break I’ve made a concerted effort to work on some new digital rendering techniques. As anybody who has followed this blog or knows my work may attest, I personally avoid doing photo realistic renderings. I came up in this business during the analog/manual era … actually on the cusp of computer models and visualization. I was modeling/rendering on AutoCAD 3D 15+ years ago … you remember the UCS don’t you? The “Ultra Confusion System”? I got some nice renderings but ultimately decided it wasn’t for me. Individual, hand drawing techniques are just more interesting (and faster) than perfect photo-like creations. So, have a look at two NPR rendering examples, both of which were developed in Sketchup.
The first is a series of conference table variations I worked on late in 2016. I had three basic ideas and I wanted to show them together, with my favorite in the foreground.
Once you have your design, setting up views like this takes seconds. And if I want some alternate views, turn the mouse a bit and go. Once you build up a library of materials again click click and it all moves very fast.
Next is a kitchen that goes back a couple of years to 2015 (wow – 2015 is now two years ago!). As with the conference tables above, the secret sauce is getting the line work to replicate my hardline pencil base drawings, but in this case I also had the floor and an exterior to simulate as well.
Again, if I want another view, I just go for it and do my 3 second re-render right in Sketchup. There is no outboard rendering program to bother with, just some post work in P-Shop (just like their would be with hand drawing).
With hand presentation it’s either very quick sketchy styles or taking a huge amount of time for more detailed materials and multiple views. And then you still need to scan them in and touch up as well. I will still sketch live in front of clients and colleagues the same way, but when presenting more defined designs (like above), back in the studio, I’m very excited to be exploring NPR Sketchup models. This is like a huge breath of fresh air for me as I can work very quickly and still get individually-styled presentations that I’m happy with. Also, if it needs to be more realistic, off to a rendering farm it can go (just like rapid prototyping – no need to do it in-house anymore).
I’m looking forward to 2017, getting better and faster. I hope you’re also off to a cracking start and best wishes in all your endeavors.